A Unified Field Theory Of Design

Shedroff (1999). Information Interaction Design: A Unified Field Theory of Design. In Jacobsen, R. (Ed.), Information Design, pp. 267–292. Cambridge, MA: MIT Press.

Designing an interface for any audience experience, whether technological, physical, or conceptual, begins with the creation of meaning and the development of an appropriate type of interactivity. These decisions influence further decisions about the type and style of sensorial media needed to present the experience to the audience in an appropriate and supportive way. Addressing one factor in the equation while ignoring the others can lead to an incomplete or unbalanced experience. In many cases, simply understanding the concepts of interactive information design can lead to development of better experiences. More often, it is necessary to address explicitly ways of integrating these concepts into the components of the final design.

The culmination of the information Design portion of the course helped us to understand how information can be displayed and represented to end users. However, All of this ifomration must be engaged through a well thought out process in the overal linformation architecture. Specifcally, the interaction design of the learning environment will play a role in how infomration is accessed, how feedback is provided, and how the overall user experience will be for an end user. The proper interaction design helps generate the affective learning that is cruicial in online environments. This article reminded me of the importance of establishing the right information architetural flow/roadmap. Without one, end users will have a negative user experience that wil lultimtely effect the adoption and overall success of the learning platform.

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